In my last post regarding advocacy in the game industry I spent a significant time discussing Quality of Life (QoL) – something that has been the bane of this industry for decades.
A major focus of my thoughts on the various QoL problems we face – e.g. crunch (compensated or otherwise) – was the importance for large […]
As I mentioned in my last post video games hold a unique position compared to other art forms as they are interactive and often come with additional scrutiny. And, as one of the newer art forms they became the “next target” when the other art forms were around too long for most folks to […]
This past March my 3-year term on the global IGDA Board of Directors came to an end. I knew it was coming. I did my best to prepare for it. However, it was still a big part of my life for three years.
I took my seat on the board with a strong […]
The IGDA Perspectives has published its farewell issue and having been involved off and on with the newsletter for years it was sad for me to see it go. However, with its run coming to a close it also inspired me to write the below letter which, since it was not able to fit […]
Time for an update here to go over all the IGDA goodness I’ve been working on over the last few months.
Scholars Program: I’m very happy to be a part of the Scholars committee as it’s something that goes right to the core of some things that I’m passionate: helping students get better […]
I know it’s been quiet around here recently – the last part of 2012 was filled with hospital visits and a major surgery. Rather than update this space, I was focusing on my health and stealthily getting things done when feeling well. I want you, the members, to know that I’m still pushing […]
This past March thousands of game developers gathered in San Francisco, California to attend Game Developer’s Conference. As per usual, there were lots of networking events, educational lectures, and parties.
I was brought in at the last minute to help the IGDA execute the org’s activities at the event and […]
Today I sent in my formal nomination to become a Board of Directors candidate for the IGDA. Sure it was the last day to turn it in, but GGJ was also this weekend and as Executive Director Gordon Bellamy used to say:
“Don’t Break The Jam!”
I would like […]
Wow San Francisco/Bay Area kept me busy! Here are all the things I crammed into […]
- Sheri Rubin joined the IGDA in 1999 which inspired her to become the advocate and community builder for the global video game industry that she is today.